policy

Automatic-Level-Generation-for-RobustReinforcement-Learning

jignesh284 · PyTorch

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Overview

Name
Automatic-Level-Generation-for-RobustReinforcement-Learning
Author
jignesh284
Framework
PyTorch
License
unknown
Skill type
manipulation
Evidence level
untested
Task description
Our project focuses on the problem of generating synthetic levels of a game such that the levels can be used to learn an optimal policy for playing the game. Given a few pre-existing game levels we want to use deep generative models (like GANs) to generate new additional game levels. We will then tr

Spaces

Action space
other · 0-dim · 0Hz
Observation space
  • type: other

Links

HuggingFace repo
null
Paper (arXiv)
null

Compatible robots

3+17 mentioned but not in catalog yet

Compatible environments

0

No environments list Automatic-Level-Generation-for-RobustReinforcement-Learning yet.

Datasets that reference this policy

0

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