policy

Car-Game-Reinforcement-Learning

Hharkheem · PyTorch

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Overview

Name
Car-Game-Reinforcement-Learning
Author
Hharkheem
Framework
PyTorch
License
MIT
Skill type
navigation
Evidence level
untested
Task description
The project implements a lane-based car game where an RL agent learns to navigate through traffic. The agent is trained using the Deep Q-Network (DQN) algorithm from Stable Baselines3.

Spaces

Action space
other · 0-dim · 0Hz
Observation space
  • type: other

Links

HuggingFace repo
null
Paper (arXiv)
null

Compatible robots

3+17 mentioned but not in catalog yet

Compatible environments

0

No environments list Car-Game-Reinforcement-Learning yet.

Datasets that reference this policy

0

No datasets reference Car-Game-Reinforcement-Learning yet.