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VL-LN Bench: Towards Long-horizon Goal-oriented Navigation with Active Dialogs

Description

In most existing embodied navigation tasks, instructions are well-defined and unambiguous, such as instruction following and object searching. Under this idealized setting, agents are required solely to produce effective navigation outputs conditioned on vision and language inputs. However, real-world navigation instructions are often vague and ambiguous, requiring the agent to resolve uncertainty and infer user intent through active dialog. To address this gap, we propose Interactive Instance G

Source

http://arxiv.org/abs/2512.22342v4