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simmediumlocomotionmetric · varies

Revisiting Reward Design and Evaluation for Robust Humanoid Standing and Walking

Description

A necessary capability for humanoid robots is the ability to stand and walk while rejecting natural disturbances. Recent progress has been made using sim-to-real reinforcement learning (RL) to train such locomotion controllers, with approaches differing mainly in their reward functions. However, prior works lack a clear method to systematically test new reward functions and compare controller performance through repeatable experiments. This limits our understanding of the trade-offs between appr

Source

http://arxiv.org/abs/2404.19173v2