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Relational Semantic Reasoning on 3D Scene Graphs for Open World Interactive Object Search

Description

Open-world interactive object search in household environments requires understanding semantic relationships between objects and their surrounding context to guide exploration efficiently. Prior methods either rely on vision-language embeddings similarity, which does not reliably capture task-relevant relational semantics, or large language models (LLMs), which are too slow and costly for real-time deployment. We introduce SCOUT: Scene Graph-Based Exploration with Learned Utility for Open-World

Source

http://arxiv.org/abs/2603.05642v1