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simmediumsim-to-realmetric · varies

Real-to-Sim for Highly Cluttered Environments via Physics-Consistent Inter-Object Reasoning

Description

Reconstructing physically valid 3D scenes from single-view observations is a prerequisite for bridging the gap between visual perception and robotic control. However, in scenarios requiring precise contact reasoning, such as robotic manipulation in highly cluttered environments, geometric fidelity alone is insufficient. Standard perception pipelines often neglect physical constraints, resulting in invalid states, e.g., floating objects or severe inter-penetration, rendering downstream simulation

Source

http://arxiv.org/abs/2602.12633v1