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simmediumgraspingmetric · varies

Human Grasp Generation for Rigid and Deformable Objects with Decomposed VQ-VAE

Description

Generating realistic human grasps is crucial yet challenging for object manipulation in computer graphics and robotics. Current methods often struggle to generate detailed and realistic grasps with full finger-object interaction, as they typically rely on encoding the entire hand and estimating both posture and position in a single step. Additionally, simulating object deformation during grasp generation is still difficult, as modeling such deformation requires capturing the comprehensive relati

Source

http://arxiv.org/abs/2501.05483v1