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Dynamic Buffers: Cost-Efficient Planning for Tabletop Rearrangement with Stacking

Description

Rearranging objects in cluttered tabletop environments remains a long-standing challenge in robotics. Classical planners often generate inefficient, high-cost plans by shuffling objects individually and using fixed buffers--temporary spaces such as empty table regions or static stacks--to resolve conflicts. When only free table locations are used as buffers, dense scenes become inefficient, since placing an object can restrict others from reaching their goals and complicate planning. Allowing st

Source

http://arxiv.org/abs/2509.22828v1