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simmediumsim-to-realmetric · varies

D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping

Description

Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real-world dynamics remains a significant challenge, especially in physical parameter identification. In this work, we introduce a real-to-sim-to-real engine that leverages the Gaussian Splat representations to build a differentiable engine, enabling object mass identification from real-world visual observations and robot

Source

http://arxiv.org/abs/2603.01151v1