← Back to Benchmarks
simmediumsim-to-realmetric · varies
D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping
Description
Simulation provides a cost-effective and flexible platform for data generation and policy learning to develop robotic systems. However, bridging the gap between simulation and real-world dynamics remains a significant challenge, especially in physical parameter identification. In this work, we introduce a real-to-sim-to-real engine that leverages the Gaussian Splat representations to build a differentiable engine, enabling object mass identification from real-world visual observations and robot