← Back to Benchmarks
simmediumsim-to-realmetric · varies

Collision-Free Humanoid Traversal in Cluttered Indoor Scenes

Description

We study the problem of collision-free humanoid traversal in cluttered indoor scenes, such as hurdling over objects scattered on the floor, crouching under low-hanging obstacles, or squeezing through narrow passages. To achieve this goal, the humanoid needs to map its perception of surrounding obstacles with diverse spatial layouts and geometries to the corresponding traversal skills. However, the lack of an effective representation that captures humanoid-obstacle relationships during collision

Source

http://arxiv.org/abs/2601.16035v2